This is experimental documentation.
Supports the New Logon System's SRP (Secure Remote Password)
authentication system as well as Warcraft III server
signature validation. This class cannot be inherited.
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C# | Visual Basic | Visual C++ |
public sealed class NLS
Public NotInheritable Class NLS
public ref class NLS sealed
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All Members | Constructors | Methods | Fields | ||
Icon | Member | Description |
---|---|---|
![]() | NLS(String, String) |
Creates a new NLS login context.
|
![]() | CreateAccount(Stream) |
Adds the account creation information (for SID_AUTH_ACCOUNTCREATE)
to the specified stream at the current location.
|
![]() | CreateAccount(BncsPacket) |
Adds the account creation information (for SID_AUTH_ACCOUNTCREATE)
to the specified packet.
|
![]() | CreateAccount(array<Byte>[]()[][], Int32, Int32) |
Adds the account creation information (for SID_AUTH_ACCOUNTCREATE)
to the specified buffer at the specified location.
|
![]() | Equals(Object) | (Inherited from Object.) |
![]() | Finalize()()()() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
![]() ![]() | Generator |
The generator value used for login calculations.
|
![]() | GetHashCode()()()() | Serves as a hash function for a particular type. GetHashCode()()()() is suitable for use in hashing algorithms and data structures like a hash table. (Inherited from Object.) |
![]() | GetType()()()() | Gets the Type of the current instance. (Inherited from Object.) |
![]() | LoginAccount(Stream) |
Adds the account login information (for SID_AUTH_ACCOUNTLOGON)
to the specified stream at the current location.
|
![]() | LoginAccount(BncsPacket) |
Adds the account login information (for SID_AUTH_ACCOUNTLOGON)
to the specified packet.
|
![]() | LoginAccount(array<Byte>[]()[][], Int32, Int32) |
Adds the account login information (for SID_AUTH_ACCOUNTLOGON)
to the specified buffer at the specified location.
|
![]() | LoginProof(Stream, array<Byte>[]()[][], array<Byte>[]()[][]) |
Adds the account login proof (for SID_AUTH_ACCOUNTLOGONPROOF)
to the specified stream at the current location.
|
![]() | LoginProof(array<Byte>[]()[][], Int32, Int32, array<Byte>[]()[][], array<Byte>[]()[][]) |
Adds the account login proof (for SID_AUTH_ACCOUNTLOGONPROOF)
to the specified buffer at the specified location.
|
![]() | LoginProof(BncsPacket, array<Byte>[]()[][], array<Byte>[]()[][]) |
Adds the account login proof (for SID_AUTH_ACCOUNTLOGONPROOF)
to the specified packet.
|
![]() | MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() ![]() | Modulus |
The modulus value used for login calculations.
|
![]() ![]() | ServerModulus |
The modulus used to calculate the server IP signature.
|
![]() ![]() | SignatureKey |
The four-byte RSA server signature key used to decrypt
the server signatures.
|
![]() | ToString()()()() | (Inherited from Object.) |
![]() ![]() | ValidateServerSignature(array<Byte>[]()[][], array<Byte>[]()[][]) |
Validates a Warcraft III server signature.
|
![]() | VerifyServerProof(array<Byte>[]()[][]) |
Verifies that the server's proof value matches the value
calculated by the client.
|
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This class does not monitor contexts to ensure that its values are being modified in the appropriate sequence; the NLS authorization scheme is left up to the consumer.
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This type is safe for all multithreaded operations.
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Object | |
![]() | NLS |
Assembly: Asgard5Library (Module: Asgard5Library)