This is experimental documentation.
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C# | Visual Basic | Visual C++ |
public struct DISPLAY_DEVICE
Public Structure DISPLAY_DEVICE
public value class DISPLAY_DEVICE
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All Members | Methods | Fields | |||
Icon | Member | Description |
---|---|---|
![]() | cb | |
![]() | DeviceID | |
![]() | DeviceKey | |
![]() | DeviceName | |
![]() | DeviceString | |
![]() | Equals(Object) | Indicates whether this instance and a specified object are equal. (Inherited from ValueType.) |
![]() | Finalize()()()() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode()()()() | Returns the hash code for this instance. (Inherited from ValueType.) |
![]() | GetType()()()() | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | StateFlags | |
![]() | ToString()()()() | Returns the fully qualified type name of this instance. (Inherited from ValueType.) |
Assembly: Asgard5Library (Module: Asgard5Library)